Wednesday, February 27, 2013

Comic 24: Earthen Bones





So, another comic!  Time to finish up with this particular encounter, now!  Will Habbo remember what he's supposed to do?  Will it be the obvious Habbo thing to do?  What will become of our heroes?  Not those Pirates, because they need a bath, but the warriors from Alleron who are near-by!

Sunday, February 24, 2013

Saturday, February 23, 2013

Comic #22: Two Princes






This episode got some rave reviews by my test-screeners.  Bonus points if you get the musical reference!  You should also know that Comic #23 and Comic #24 are already done.  I'm swiftly running out of pre-shot images to work with, and the weather isn't cooperating, so I may have to resort to some camera tricks to do the next stuff.

On the upside, I have lots of "next stuff" planned!

Monday, February 18, 2013

Strip 20: Don't Scan Too Deeply






Hey all,

I just wanted to share this one.  I did it a few days ago, and I like how it came out.  I know that the mood thing is a bit counter-intuitive to read, but that's the consequence of the Scan spell!  It isn't always exact, and Goldhook isn't an expert.  But it does reveal Galliardo's mindset, his physical wellbeing, and his skills at combat as well as his level.  Expect this "level" idea to occur now and again.

Galliardo is the first character with a defined point of strength, and he's pretty damned powerful!  Goldhook certainly respects his strength, but is he any stronger than Admiral Whitesand?  Swiftshank?  That's hard to say.  Galliardo's HP certainly isn't that high, though - but maybe you don't get a lot of HP in this world, huh?

Anyway, RPG elements aside, have fun and stay tuned for the next episode!

Oh!  And I'm going through the old episodes and adding "Previous strip/Next strip" functionality when I get a chance to do so.  It's tedious work, but it should make your lives easier.

Saturday, February 16, 2013

Strip 19: Heed Thy Own Advice!






No special comments, really.  I love the outdoorsy look.  You can even physically tell that Habbo and Goldhook are behind a hill!  It's a blast.  I hope you enjoy!

Wednesday, February 13, 2013

Strip 18: "South"





Well, folks, you've waited for it - here it is!  The first scenes shot outside, in a "natural" setting, with a high-definition camera.  Check them out!  Let me know what you think!

Sunday, February 10, 2013

Strip 17: Habbo Strikes Again!





Last episode was the "wrap-up" of the Privateer Point battle, and for good reason.  Today's strip is the last one filmed, well, on a bedsheet, with pillows for background.  I'd like to believe it captures the more whimsical, childish aspects of Lego - like when I was a little kid and I played with them, and a staircase could be a mountain.

Now, next episode is the first strip to come out of the batch of pictures I took outdoors.  Yeah, there are some flaws - and some things I reallllllly don't like, but didn't realize were in shots.  That's kind of the risk of improving one's art, I suppose, and learning new techniques.  But, overall, I love how the outdoors shots really make the world seem real.  Above, and even in the Swiftshank/Whitesand bites, it looks fake.  At least with strips #15 and #16, there's a good reason for the dark backgrounds.  Above, it just...Pales.

Then again, this whole comic is about telling a story in a way I'm not used to, and in a way which doesn't always have to make sense!

Thursday, February 7, 2013

Strip 16: Striking a Deal




I'm sleepy.  I'll try to be brief with my notes.  This is the last strip theoretically set during Privateer Point's battle.  There's a lot of light-versus-dark metaphor intended in the photography.  It's not subtle, but please think on it.

So now we know Swiftshank's motivation, and we know what the next storyline is gonna be:  GOBLINS!  Hurray!  Enjoy and if you do, share it!

Saturday, February 2, 2013

Strip 15: Demand


Previous Strip, #14 | Next Strip, #16

Chronicles of Alleron, Strip 15:  Demand


This is probably the first part of a two-part strip.  Or, at least, it was.  I guess now its Strip 15.  I was honestly surprised to fit four panels in, but it worked!  Awesome!  Anyway, some things I improved...

 - Character positioning (watch Samuel/Victoria/Some Dude Try to take on Ricardo)
 - Effects (less overall, more direct/impact-laden; I especially like Swiftshank's sword.)
 - Focus (took it off auto-focus)
 - Dialogue.  (Simple, but to the point.  May need to actually shrink the text, though!)
 - Lighting (When necessary, I used a desk lamp with a sheet of paper over it's mouth to soften it)
 - Two-Legged Storytelling.  (Samuel and Victoria engage a powerful foe while Swiftshank and Whitesand duel)

The next one will probably be mostly talk, then we'll return to Habbo and Goldhook and scene two.